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Welcome to dauntless.hexcore.org, the website for the Dauntless, a community of role-players, gamers, writers, artists, comrades and colleagues. We play various games online and use this community to keep up with one another's playtimes, interests, and lives. Visitors can register to apply on our open threads for City of Heroes, City of Villains, and Champions Online. Star Wars: The Old Republic isn't out yet, but we're starting to think about who our characters are going to be. Join the conversation!

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Today's Video
Dragon Age II keeps giving people wood and it's easy to see why. Fullscreen it, fullscreen it! HD, HD!




xx New application buttons! | 15 Aug 10
Niranen
18:02:03 by Niranen
Views: 163 | Comments: 10

To make it easier for visitors to find our game application threads, there are now new CoH, CoV, and CO buttons above the fold. Use 'em, love 'em, share 'em!

ETA: now with extra added SW:TOR!


xx Debating F2P Monetization | 15 Aug 10
Niranen
16:26:55 by Niranen
Views: 52 | Comments: 1

Debating F2P Monetization

This is a really neat article, and actually speaks rather hopefully for the choices DDO and LotRO are making.

Quote
To many developers, the idea of designing a game to be anything other than “fun” is heretical (they may also fear the possibility of offending sensitive players.) Consequently, they either ignore the F2P business model or attempt to create games with relatively tame revenue-generating systems; for example, focusing on the sale of items with aesthetic benefit only, or roping off a portion of the game and hoping enough players voluntarily pay for access.

The irony of these fears should not be lost on anyone who was designing games thirty years ago. Classic arcade titles were explicitly designed to eat quarters over brief, regular intervals, and people of all ages still put up with it. By comparison, modern F2P games are positively generous to players!

Interestingly a few years ago I was on a web game dev team and I was constantly shackled by my feeling that you shouldn't have expiring items or pay for advancement. My philosophies weren't what tanked the project (we never really got to a working prototype, never mind a shopping window) but man, I think I was really behind the curve with some outdated belief systems on this front.




xx A cessation of gifs... | 22 Jun 10
Niranen
10:27:35 by Niranen
Views: 490 | Comments: 37

While we enshrine the Hope trailer for a little while. I wouldn't mind rotating in good youtube finds rather than gifs, on a longer, schedule, to be honest... and saving the gifs for F5. Thoughts?


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